Some Other Castle

Where You Didn't Know You Needed to Be

May 23, 2013
by Leah Haydu
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The Final Fantasy Project: Weeks #18-20

twoheadeddragonff3It took a long time for me to convince myself, post-stomping, that going back to finish Final Fantasy III was a good idea. It was disheartening, to say the least, and I don’t think it was because I failed, but rather because I felt like I should have been able to succeed. There didn’t seem to be much of an indication that I was going to be in over my head until it was far too late for me to turn back, and because it is impossible to escape from that final stretch of six fights once you have begun, knowing what you’ll face at the very end basically has to be seen to be believed. It’s a sequence that is designed for you to fail it at least once, and I really don’t like that. Continue Reading →

May 17, 2013
by Leah Haydu
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Some Other Podcast, Episode 057: Buckle Your Pants

There is LESS Madden talk this week, which is not NO Madden talk, but it’s better than it could have been. You got lucky, really. Instead, we talk about devious platforming, mattresses catching on fire, and above all, sweet sweet candy. Now go listen to this show while we go check our lollipop yields. That is not a euphemism. Continue Reading →

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May 1, 2013
by Leah Haydu
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The Final Fantasy Project: Weeks #16-17

ff3iphoneRemember how, some time ago, I mentioned that at some point I would probably suffer a catastrophic loss in battle that would cause me to say a lot of bad words and would require a Herculean effort to recover from? Yeah, that happened this week. Specifically, it happened three days ago when I sat down to attempt the final dungeon in Final Fantasy III.

Up until I marched into that fatal labyrinth, I actually thought I was doing pretty well. Wait; let me back up, because that’s not entirely true. I didn’t KNOW if I was doing well or not, but I suspected that I was. Continue Reading →

April 19, 2013
by Leah Haydu
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Some Other Podcast, Episode 55: Dickles

Culinary delights are in focus this episode, whether they’re in a listener mail or in a game that we happen to be playing. We also get angry about the decline of Dead Space, get confused about Greek mythology and whether it’s for reals or not, and get happy about Nintendo officially announcing ALL OF THE THINGS. Be happy with us! Except not in a dirty way. Or… well, not TOO dirty, anyway. Continue Reading →

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April 11, 2013
by Leah Haydu
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The Final Fantasy Project: Week #14

ff3jobsI’ve put enough time into FFIII this week to make it to my third block of jobs (as with many job system-based games, particularly earlier ones, the jobs to which you have access are tied to specific story points; conveniently enough, in FFIII, it’s finding the elemental crystals which serve as magical MacGuffins in most of the early titles), and I’m still finding myself with not much in the way of strong feelings for the game one way or the other.

There are things I like, for sure: as I mentioned last week, the guest characters are handled much better (even if they have, at this point, basically been on a revolving-door system into my party), and there are actual, honest-to-goodness experience points tracking your progress rather than some seemingly-arbitrary measure of how tough your characters are based on how many times they’ve gotten thwacked with pointy sticks. The further I progress, though, the more I find things that bother me *just* a bit about the game. In general, they aren’t things that make me rage, contemplate giving up the game entirely, or question my devotion to this project; they’re simply…things I don’t really like. Continue Reading →

April 10, 2013
by Leah Haydu
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Some Other Spoilercast: Bioshock Infinite

In the past week, we have had our minds pretty much completely exploded by Bioshock Infinite. It’s a game that raises a lot of questions, and for all of the answers it maybe-sort of-potentially gives, it leaves a whole lot more things very up in the air and available for debate. So, after scrawling notes on walls in crayon (or, more realistically, constructing what may actually be the world’s craziest Google Doc), scratching our heads, crying in the corner for a little while, and consuming a whole lot of alcohol (it IS us, after all), we decided to record a show with our thoughts. For you!

Two important notes: first of all,  just to be really clear, this is a SPOILERcast. We SPOIL the game. If you haven’t played Bioshock Infinite ALL the way through, please do not listen to this show. Play the game first, then come back to us. If you’ve never played Bioshock at all…. what is wrong with you? Anyway, you should probably remedy that, or at least don’t listen to this show, because it’s not going to make a whole lot of sense. Secondly, our audio quality goes a little wonky in the last ten minutes of the show due to a shaky internet connection, so apologies for that.

Let us know what you think, and maybe we’ll do another one of these the next time something breaks our brains! Feedback and love can be sent to someotherpodcast@gmail.com.

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April 4, 2013
by Leah Haydu
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The Final Fantasy Project: Week #13

ff3logoI don’t remember particularly caring for Final Fantasy III, but I don’t remember despising it quite like I did FFII, either. It’s a game that I admittedly don’t have much past experience with, largely owing to its relative rarity in the US; although it was released in Japan in 1990, it wasn’t available anywhere else until 2006, when it received a 3D remake on the DS. (Again, as when I differentiated the Final Fantasy II I just completed from the North American FFII—which was actually FFIV—I’m referring here to the actual Final Fantasy III, and not the SNES release with the same name, which was actually FFVI. Is everyone good and confused yet? Silly Square.) Continue Reading →